Get Better at Anything
Self Growth

Get Better at Anything

Scott H. Young
Read 9 November 2024

Review

Young's argument is that improvement needs three things and that most people are missing one of them without realising which.

You need to see how others do the thing, you need volume of actual practice, and you need feedback that tells you what to change. Plateaus happen because one of the three is absent, and the useful move is diagnosing which rather than simply trying harder at whatever you were already doing. That framing is simple enough to apply to yourself in about a minute, which is more than most books in this category manage.

The section I found most interesting is on copying. He makes the case that watching how experienced people work is undervalued because we romanticise originality, and that most fields improved fastest when practitioners could observe each other. In software this is the argument for reading other people's code and pairing, which everyone agrees with and few do systematically.

The research is handled well and not oversold, which distinguishes it from most of the genre. My reservation is that the three-part model is broad enough to explain almost any plateau after the fact, and a framework that always has an answer is worth holding loosely.

Key Takeaways

The parts worth keeping:

Three inputs, and you are probably missing one

InputWhat its absence looks like
SeeingReinventing solved problems, unaware of how others do it
DoingPlenty of theory, very little accumulated practice
FeedbackYears of experience repeating the same errors confidently

Copying is underrated

Practice has to resemble the real thing

Feedback quality decides the ceiling